Medieval Multiplayer Mod - Going
Each settler has individual needs, moods, and tasks. Keeping these identical for two players, especially during rapid events like raids, is difficult.
If you’d like to find the best mods to enhance your single-player experience while waiting for multiplayer, I can help you find: The top mods Mods that increase settler management capabilities Best mods for defensive structures
Currently, there is for Going Medieval . going medieval multiplayer mod
By noon of Day 1, Aldric had laid a three-story wooden scaffold overlooking the river. Mira dug a shallow trench for a future moat. Tobin, true to his nature, burned the first batch of gruel and set fire to a raspberry bush. The fire spread to a tree. The tree fell on Aldric. Aldric survived, but his leg was now “aching.”
A banner appeared: “The Weeping Priory’s first blood has been spilled. The ground remembers.” Each settler has individual needs, moods, and tasks
: With the mod installed, you can now join or create a multiplayer server. There are usually community servers available, or you can host your own.
In November 2024, the developers released , which added official mod support and integrated the Steam Workshop directly into the game. This is a huge step forward. By noon of Day 1, Aldric had laid
Player A builds and manages the settlement for one in-game year.
: Modders have discussed the possibility of creating a co-op mod, but Going Medieval's complex 3D engine and frequent updates make such a project extremely difficult to maintain .
