Geometry Jump 0.3.0 Beta !new! Jun 2026

: As a beta, it was known for being "buggy" and had technical issues that were later ironed out for the official release. Overall Impression If you are playing this version now, likely through a

: A more basic version of the level we know today. Back on Track : Known as "Level 2" in this build.

The rhythm platforming genre has undergone a massive transformation over the past decade. What began as simple experiments in physics and timing has evolved into a global phenomenon of high-speed, precision-based gaming. At the center of this evolutionary timeline sits a crucial, often overlooked milestone: . Geometry Jump 0.3.0 Beta

While Geometry Jump 0.3.0 Beta does not fully embrace procedural generation for its levels, it does offer a variety of hand-crafted challenges that ensure a diverse experience.

Progress from the beta will not carry over to the stable version to prevent corruption from new editor features. A separate save slot is created automatically. : As a beta, it was known for

In this phase, the primary mechanic was jumping. The cube form was the only playable character, and complex mechanics like ship mode, ball mode, or gravity portals were either not yet implemented or extremely buggy.

: Only a handful of square icons were available for testing during this phase. How to "Play" or View It The rhythm platforming genre has undergone a massive

The year was 2013, and the mobile gaming world was still obsessed with Flappy Bird Angry Birds . Deep in his home office, Robert Topala—known online as —was staring at a neon-colored square. The project wasn't called Geometry Dash yet. The file on his desktop was titled Geometry Jump 0.3.0 Beta

Geometry Jump 0.3.0 Beta is a leap forward—not just in difficulty, but in creativity. We can’t wait to see what levels you build.

The game utilizes a discrete variable jump mechanic. Unlike continuous movement physics seen in simulation games, Geometry Jump requires an instantaneous impulse force.

The 0.3.0 Beta was notorious for its volatile physics engine.