Zelda: Botw 1.6.0 Update
Unlike other titles that only offered mini-games, version 1.6.0 lets you experience the entirety of Link’s main adventure through VR goggles. Only pre-rendered cutscenes remain in standard 2D.
While most post-launch updates for Breath of the Wild arrived in the months following its 2017 release, Version 1.6.0 arrived surprisingly late in the game's lifecycle. Unlike previous patches, which focused on downloadable content (DLC) implementation or major gameplay glitches (such as the infamous "Blood Moon" glitch), 1.6.0 was a backend-focused update designed to integrate the game into Nintendo’s evolving subscription service infrastructure.
: The entire main world, side quests, and shrines can be experienced in a stereoscopic 3D perspective. zelda botw 1.6.0 update
The Legend of Zelda: Breath of the Wild 's version , released on April 26, 2019 , is a significant technical patch for the Nintendo Switch version. It primarily introduced support for the Nintendo Labo VR Kit and substantially improved technical performance. Key Features & Changes
This massive performance boost was achieved by implementing a during loading screens. The system temporarily spikes the Switch’s CPU clock speed from its standard 1.02 GHz up to 1.78 GHz, allowing the game to unpack assets at nearly double the speed before dropping back down to normal operational parameters once gameplay resumes. 🏃 Impact on the Speedrunning Community Unlike other titles that only offered mini-games, version 1
The Legend of Zelda: Breath of the Wild (BOTW) has been a phenomenal success since its release in 2017, captivating gamers with its vast open world, engaging storyline, and innovative gameplay mechanics. Nintendo, the game's developer, has consistently supported the title with updates and patches, adding new features, fixing bugs, and refining the overall gaming experience. The latest update, version 1.6.0, is no exception, bringing a range of exciting changes and improvements to the game.
Released in , nearly two and a half years after the game’s initial launch, 1.6.0 was not a major content drop like The Master Trials or The Champions’ Ballad . Instead, it became infamous for something Nintendo never officially highlighted: removing a popular speedrunning and exploration glitch known as “Apparatus Storage” (or “App Storage”) . It primarily introduced support for the Nintendo Labo
for a comprehensive list of minor physics and AI adjustments made across all historical patches. Browse community-compiled lists of working glitches for 1.6.0 to see which speedrunning tactics still apply. specific glitches