Reshade Rtgi 0361 Extra Quality //free\\
: Physically simulates light bouncing off objects to provide realistic diffuse and specular lighting.
Earlier builds were often plagued by heavy flickering and "fireflies" (bright white pixels in shadows) during motion. Later builds sometimes prioritized performance to a fault, losing some of the subtle ambient depth. Version 0.361 introduced refined denoising algorithms that hold up remarkably well even at lower resolutions.
This iteration focuses on performance optimizations and improved accuracy in light distribution.
At its heart, RTGI 0.36.1 is a screen-space ray tracing solution. Unlike native RTX, which calculates light hitting objects from all directions (even behind the player), RTGI uses the game's to estimate how light should bounce off visible surfaces. reshade rtgi 0361 extra quality
: Introduced in updates leading to this version, motion vectors significantly reduce the "noise" and temporal flickering often seen in screen-space effects.
There is no way around it: Even on powerful hardware, enabling these settings can cut your frame rate significantly. A user with an RTX 3080 Ti reported that enabling high-quality ray tracing in some games could lead to frame rate drops, with GPU usage spiking to 70%.
ReShade RTGI (Ray Traced Global Illumination) is a post-processing shader created by Marty McFly : Physically simulates light bouncing off objects to
Getting started with ReShade RTGI 0.3.6.1 involves a few straightforward steps:
Once installed, it's time to configure for extra quality.
Use a ReShade mask shader (like ReShade Effect Shader Splitter) to isolate the UI from the depth effects. Version 0
RTGI is demanding. Extra quality will cost FPS. The key is .
Ensure you disable in-game Ambient Occlusion and Anti-Aliasing (if it causes ghosting) for the best results, as the shader provides its own superior lighting solutions. Conclusion: Is It Worth It?
In the world of PC gaming graphics modding, few names carry as much weight as and his legendary ReShade RTGI (Ray Traced Global Illumination) shader. For years, gamers without high-end RTX graphics cards have been chasing the dream of realistic lighting, bounce lighting, and ambient occlusion. While the official updates have progressed, a specific, almost mythical version continues to circulate in forums and modding communities: ReShade RTGI 0361 Extra Quality .
Developed by Pascal Gilcher (known in the community as Marty McFly), RTGI (Ray Traced Global Illumination) is a screen-space shader for ReShade that adds fully dynamic, realistic lighting to video games.


