: A powerful scriptable item system that allows players to collect, move, split, and equip various items such as weapons, consumables, and outfits. Player Systems
: Includes systems for choppable trees, mineable rocks, interactive foliage, and building mechanics. Combat & AI
Open the STP Setup Wizard found under Tools > Survival Template PRO .
Templates may have limitations or bugs that developers haven't encountered or fixed. This can lead to frustration and additional development time. Multiplayer STP Survival Template PRO v1.3.4.un...
: Includes a swimming system, farming system, fishing system, and an advanced locomotion framework.
| Metric | v1.3.3 | v1.3.4 | Improvement | |--------|--------|--------|--------------| | Server CPU (idle, 32 players) | 38% | 21% | | | Bandwidth per player (upstream) | 56 KB/s | 32 KB/s | 42.8% | | Crafting UI latency (p99) | 210ms | 85ms | 59.5% | | NPC pathfinding casts/frame | 12 | 4 (burst-compiled) | 66% |
┌────────────────────────────────────────────────────────┐ │ Multiplayer STP Survival Template │ ├───────────────┬──────────────────────┬─────────────────┤ │ Inventory │ Building & Crafting │ Combat & AI │ │ - Weight/Slot │ - Free-placement │ - Hitscan/Proj │ │ - Container │ - Socket snapping │ - Behavior Tree │ │ - Durability │ - Upgrade tiers │ - Aggro systems │ └───────────────┴──────────────────────┴─────────────────┘ 1. Advanced Inventory and Storage Systems : A powerful scriptable item system that allows
Systems like health, hunger, and inventory exist as decoupled components. You can easily attach or detach them from characters or NPCs. 🌲 Key Features of Version 1.3.4
| Metric | v1.3.2 | v1.3.4 | Improvement | |--------|---------|---------|---------------| | Max players before tick drop (<20Hz) | 48 | 72 | +50% | | Memory per connected player | 12 MB | 8.4 MB | -30% | | Bandwidth (20 players moving, 50 resources) | 340 KB/s | 210 KB/s | -38% | | Initial sync time (1000 entities) | 4.2 seconds | 2.7 seconds | -36% |
Unity 2021 LTS / Unity 2022 LTS (Compatible with newer iterations) Survival Template PRO v1.3.x Networking Architecture Netick Networking (Server-Authoritative Co-op) Tested Lobby Capacity Templates may have limitations or bugs that developers
To maintain a steady 60+ FPS on dedicated servers hosting large numbers of concurrent players, apply these template optimizations:
The default heartbeatInterval = 5000ms is too high for unstable mobile networks. Fix: In STPConfig.asset , reduce to 2000ms and set disconnectTimeout = 45000ms .
To use this version effectively, developers should note the following constraints: